6.5. Gradient Flare


Gradient Flare effect reminds the effect you get when you take a photograph of a blinding light source, with a halo and radiations around the source. The Gradient Flare image has three components: Glow which is the big central fireball, Rays and Second Flares

[Note] Note

If the image is in indexed mode, this menu entry is disabled.

This filter is found in the main menu under Filters → Light and Shadow → Gradient Flare….

The Settings tab allows you to set manually the parameters while the Selector tab let you choose presets in a list.

Preview

When Auto update preview is checked, parameter setting results are interactively displayed in preview without modifying the image until you click on OK button.

The Gradient Flare Editor is also organized in tabs:


Gradients

The options are the same as for Glow.

Parameters

The first three options are the same as in Glow. Two are new:

# of Spikes

This option determines the number of spikes (1-300) but also their texture.

Spike thickness

When spikes get wider (1-100), they look like flower petals.


Gradients

The options are the same as for Glow.

Parameters

The options are the same as for Glow.

Shape of Second Flares

Second flares, these satellites of the main flare, may have two shapes: Circle and Polygon. You can set the Number polygon sides. The option accepts 1 side (!), not 2.

Random seed, New Seed

This option controls the randomness of the filter. The Random seed box lets you manually enter a seed for the randomization algorithm used. You can also generate a random seed by pressing the New Seed button. If the same random seed is used in the same situation, the filter produces exactly the same results. A different random seed produces different results.

Randomize

When you click on this button, you produce a random seed that will be used by the random generator. It is each time different.